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	<title>prosoxi.com &#187; Flash</title>
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	<link>http://www.prosoxi.com</link>
	<description>Proven Solutions</description>
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		<item>
		<title>Introduction to Arrays in ActionScript 3.0</title>
		<link>http://www.prosoxi.com/2012/01/01/introduction-to-arrays-in-actionscript-3-0/</link>
		<comments>http://www.prosoxi.com/2012/01/01/introduction-to-arrays-in-actionscript-3-0/#comments</comments>
		<pubDate>Sun, 01 Jan 2012 14:35:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[array]]></category>
		<category><![CDATA[as3]]></category>

		<guid isPermaLink="false">http://www.prosoxi.com/2012/01/01/introduction-to-arrays-in-actionscript-3-0/</guid>
		<description><![CDATA[This tutorial will teach you the basics on how to use arrays in AS3. Arrays are lists of data which are, unlike simple variables, capable of storing store more than one item at the same time. This use of arrays makes it easy to gather items of the same type in a single container to [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Facebook App Development</title>
		<link>http://www.prosoxi.com/2011/12/31/facebook-app-development/</link>
		<comments>http://www.prosoxi.com/2011/12/31/facebook-app-development/#comments</comments>
		<pubDate>Sat, 31 Dec 2011 13:19:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[facebbok]]></category>

		<guid isPermaLink="false">http://www.prosoxi.com/2011/12/31/facebook-app-development/</guid>
		<description><![CDATA[A facebook web application is really a webpage loaded into an iframe in their interface. You can also develop desktop and mobile apps using some of the available tools and SDKs. For this post I will talk about the facebook web app that I created. I had previously created a flash game so I decided [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flash AS3 XML tutorial</title>
		<link>http://www.prosoxi.com/2011/12/28/3335/</link>
		<comments>http://www.prosoxi.com/2011/12/28/3335/#comments</comments>
		<pubDate>Wed, 28 Dec 2011 09:50:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.prosoxi.com/?p=3335</guid>
		<description><![CDATA[One of the major changes in AS3 is how you deal with XML content. While a lot of similarities carried over from the AS2 days, there are new time-saving niceties in AS3 that make working with XML files easier. One of the introductions is Ecmascript for XML, known as E4X for short. In this tutorial, [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Using Facebook Graph API In Flash AS3 (1.5)</title>
		<link>http://www.prosoxi.com/2011/12/21/using-facebook-graph-api-in-flash-as3-1-5/</link>
		<comments>http://www.prosoxi.com/2011/12/21/using-facebook-graph-api-in-flash-as3-1-5/#comments</comments>
		<pubDate>Wed, 21 Dec 2011 07:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[application]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[fb]]></category>

		<guid isPermaLink="false">http://www.prosoxi.com/2011/12/21/using-facebook-graph-api-in-flash-as3-1-5/</guid>
		<description><![CDATA[This article is a beginner&#8217;s How To use the Flash Facebook API (facebook-actionscript-api), in particular in authenticating user and loading the user&#8217;s name in Flash applications. This guide assumes that you are already familiar with the Facebook Graph API and how to create application in Facebook (you need an Application ID to make this example). [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2011/12/21/using-facebook-graph-api-in-flash-as3-1-5/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Open Exhibits</title>
		<link>http://www.prosoxi.com/2011/11/16/open-exhibits/</link>
		<comments>http://www.prosoxi.com/2011/11/16/open-exhibits/#comments</comments>
		<pubDate>Wed, 16 Nov 2011 15:33:55 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Mobile / Tablet]]></category>
		<category><![CDATA[touch]]></category>

		<guid isPermaLink="false">http://www.prosoxi.com/2011/11/16/open-exhibits/</guid>
		<description><![CDATA[An Open Source Multitouch, Multiuser Software Initiative Open Exhibits is a software development kit (SDK) for Flash that is free for museums, students, nonprofits, and educational use. &#160; http://openexhibits.org/]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2011/11/16/open-exhibits/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Guesture Works</title>
		<link>http://www.prosoxi.com/2011/11/16/guesture-works/</link>
		<comments>http://www.prosoxi.com/2011/11/16/guesture-works/#comments</comments>
		<pubDate>Wed, 16 Nov 2011 15:31:28 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[touch]]></category>

		<guid isPermaLink="false">http://www.prosoxi.com/2011/11/16/guesture-works/</guid>
		<description><![CDATA[The easy way to create advanced multitouch applications in Flash, Flex, AIR and FDT GestureWorks provides everything ActionScript developers need to author powerful multitouch applications quickly and easily. With over 200 built-in gestures, free plug and play components, and a growing list of compatible hardware it has never been easier to build your own multitouch [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>swfaddress</title>
		<link>http://www.prosoxi.com/2011/10/18/swfaddress/</link>
		<comments>http://www.prosoxi.com/2011/10/18/swfaddress/#comments</comments>
		<pubDate>Tue, 18 Oct 2011 09:32:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[deep linking]]></category>
		<category><![CDATA[flash ajax]]></category>
		<category><![CDATA[link]]></category>

		<guid isPermaLink="false">http://www.prosoxi.com/2011/10/18/swfaddress/</guid>
		<description><![CDATA[Deep linking for Flash and Ajax SWFAddress is a small but powerful library that provides deep linking for Flash and Ajax. It&#8217;s a developer tool, allowing creation of unique virtual URLs that can point to a website section or an application state. SWFAddress enables a number of important capabilities which are missing in today&#8217;s rich [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2011/10/18/swfaddress/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>swffit / FitFlash</title>
		<link>http://www.prosoxi.com/2011/10/18/swffit-fitflash/</link>
		<comments>http://www.prosoxi.com/2011/10/18/swffit-fitflash/#comments</comments>
		<pubDate>Tue, 18 Oct 2011 09:32:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[resize]]></category>

		<guid isPermaLink="false">http://www.prosoxi.com/2011/10/18/swffit-fitflash/</guid>
		<description><![CDATA[swffit (formerly know as FitFlash) is a smart script that resizes your flash movie automatically if your browser window size is smaller or greater than your flash minimum desired size keeping it accessible independent of screen resolution. Download swffit 2.3.3 (released 01/18/2010) &#8211; NEW!Download swffit 2.4 beta (released 01/18/2010) &#8211; NEW! View the change log [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2011/10/18/swffit-fitflash/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Open Video Player (OVP)</title>
		<link>http://www.prosoxi.com/2011/10/05/open-video-player-ovp-2/</link>
		<comments>http://www.prosoxi.com/2011/10/05/open-video-player-ovp-2/#comments</comments>
		<pubDate>Wed, 05 Oct 2011 11:39:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[HTML - XHTML]]></category>
		<category><![CDATA[Open Video Player]]></category>
		<category><![CDATA[ovp]]></category>
		<category><![CDATA[stream]]></category>

		<guid isPermaLink="false">http://www.prosoxi.com/?p=3003</guid>
		<description><![CDATA[Open Video Player (OVP) is an initiative encompassing the use of open standards, best practices, and established development methodologies in the development of media player applications About OpenVideoPlayer Welcome! Open Video Player (OVP) is an initiative encompassing the use of open standards, best practices, and established development methodologies in the development of media player applications.  [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2011/10/05/open-video-player-ovp-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Audio Player 2.0</title>
		<link>http://www.prosoxi.com/2011/09/30/audio-player-2-0/</link>
		<comments>http://www.prosoxi.com/2011/09/30/audio-player-2-0/#comments</comments>
		<pubDate>Fri, 30 Sep 2011 07:35:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[stream]]></category>

		<guid isPermaLink="false">http://www.prosoxi.com/2011/09/30/audio-player-2-0/</guid>
		<description><![CDATA[News Version 2.0 released January 4th, 2010 Version 2.0 is now finally available for download through the WordPress plugin repository. Flash Player 10 released October 15th, 2008 Adobe have just released version 10 of the Flash Player. This version should fix the annoying “many players in Firefox” issue. Beta 6 released August 22nd, 2008 Version [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2011/09/30/audio-player-2-0/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Photo Booth &#8211; Flash Webcam Image Capture</title>
		<link>http://www.prosoxi.com/2011/09/21/photo-booth-flash-webcam-image-capture/</link>
		<comments>http://www.prosoxi.com/2011/09/21/photo-booth-flash-webcam-image-capture/#comments</comments>
		<pubDate>Wed, 21 Sep 2011 09:24:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[PHP]]></category>
		<category><![CDATA[capture]]></category>
		<category><![CDATA[photo]]></category>
		<category><![CDATA[webcam]]></category>

		<guid isPermaLink="false">http://www.prosoxi.com/2011/09/21/photo-booth-flash-webcam-image-capture/</guid>
		<description><![CDATA[Two days ago I made a little flash app that will allow anyone to take a picture with a webcam connected to a computer. Everything worked fine in AS3. It was only when I got to the php part of the project when I felt like I should ask for help. And I did, I [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2011/09/21/photo-booth-flash-webcam-image-capture/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Bottom Align Text Flash AS2</title>
		<link>http://www.prosoxi.com/2011/06/22/bottom-align-text-flash-as2/</link>
		<comments>http://www.prosoxi.com/2011/06/22/bottom-align-text-flash-as2/#comments</comments>
		<pubDate>Wed, 22 Jun 2011 12:07:23 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.prosoxi.com/2011/06/22/bottom-align-text-flash-as2/</guid>
		<description><![CDATA[Getting Flash to display dynamic text the way you want it displayed can sometimes be a chore. Recently I had the need to bottom-align a dynamic text field that could vary between 1 and 3 lines high. Here’s an example: Download source The solution is pretty simple. The following code handles everything: bottomCoord = text_txt._y [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2011/06/22/bottom-align-text-flash-as2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Disable textarea resizing</title>
		<link>http://www.prosoxi.com/2011/02/16/disable-textarea-resizing/</link>
		<comments>http://www.prosoxi.com/2011/02/16/disable-textarea-resizing/#comments</comments>
		<pubDate>Wed, 16 Feb 2011 11:30:44 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[HTML - XHTML]]></category>
		<category><![CDATA[chrome]]></category>
		<category><![CDATA[CSS]]></category>
		<category><![CDATA[safari]]></category>

		<guid isPermaLink="false">http://www.prosoxi.com/?p=1998</guid>
		<description><![CDATA[CSS to disable resizing The CSS to disable resizing for all textareas looks like this: textarea { resize: none; } You could instead just assign it to a single textarea by name (where the textarea HTML is &#60;textarea name=&#8221;foo&#8221;&#62;): textarea[name=foo] { resize: none; } Or by id (where the textarea HTML is &#60;textarea id=&#8221;foo&#8221;&#62;): #foo [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2011/02/16/disable-textarea-resizing/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flash  Tag</title>
		<link>http://www.prosoxi.com/2011/01/04/flash-tag/</link>
		<comments>http://www.prosoxi.com/2011/01/04/flash-tag/#comments</comments>
		<pubDate>Tue, 04 Jan 2011 07:58:15 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.prosoxi.com/?p=1871</guid>
		<description><![CDATA[You can vary the &#60;font size='20'&#62;font size&#60;/font&#62;,&#60;br&#62;&#60;font color="#0000FF"&#62;color&#60;/font&#62;,&#60;br&#62;&#60;font face="CourierNew, Courier, Typewriter"&#62;face&#60;/font&#62;, or&#60;br&#62;&#60;font size="18" color="#FF00FF"face="Times, Times New Roman, _serif"&#62;any combination of the three.&#60;/font&#62; Three attributes are supported: 1.1 href: URL can be relativl or absolute. Notice: the absolute URL must begin with “http://”, otherwise, flash player will regard it as relative URL. 1.2 target: define the [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2011/01/04/flash-tag/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Scripted Typewriter Effect 2</title>
		<link>http://www.prosoxi.com/2011/01/04/scripted-typewriter-effect-2/</link>
		<comments>http://www.prosoxi.com/2011/01/04/scripted-typewriter-effect-2/#comments</comments>
		<pubDate>Tue, 04 Jan 2011 07:25:55 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.prosoxi.com/?p=1869</guid>
		<description><![CDATA[Credit for this has to go Daniel Skovli and Jesse Stratford for there work on the original Scripted Typewriter Effect. Their&#8217;s is a great place to start, and most of this tutorial uses the same variables as their&#8217;s. The difference between their method and this one is that this method doesn&#8217;t rely on the timeline. [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2011/01/04/scripted-typewriter-effect-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flash dynamic references vars</title>
		<link>http://www.prosoxi.com/2010/12/30/flash-dynamic-references-vars/</link>
		<comments>http://www.prosoxi.com/2010/12/30/flash-dynamic-references-vars/#comments</comments>
		<pubDate>Thu, 30 Dec 2010 08:50:50 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>

		<guid isPermaLink="false">http://www.prosoxi.com/?p=1863</guid>
		<description><![CDATA[dynamic references If you&#8217;ve been dealing with actionscript for some time and you still don&#8217;t know what this is, pay close attention because sooner or later you&#8217;ll need it. You may even have needed it already! introduction array operator eval() set() loops eval() vs [] functions levels not so legal names What is dynamic referencing? [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2010/12/30/flash-dynamic-references-vars/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Deep linking for Flash and Ajax</title>
		<link>http://www.prosoxi.com/2010/12/14/deep-linking-for-flash-and-ajax/</link>
		<comments>http://www.prosoxi.com/2010/12/14/deep-linking-for-flash-and-ajax/#comments</comments>
		<pubDate>Tue, 14 Dec 2010 08:30:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[ajax]]></category>
		<category><![CDATA[asual]]></category>
		<category><![CDATA[seo]]></category>
		<category><![CDATA[swfaddress]]></category>

		<guid isPermaLink="false">http://www.prosoxi.com/?p=1755</guid>
		<description><![CDATA[Deep linking for Flash and Ajax SWFAddress is a small but powerful library that provides deep linking for Flash and Ajax. It&#8217;s a developer tool, allowing creation of unique virtual URLs that can point to a website section or an application state. SWFAddress enables a number of important capabilities which are missing in today&#8217;s rich [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2010/12/14/deep-linking-for-flash-and-ajax/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>As3 flashvars</title>
		<link>http://www.prosoxi.com/2010/11/09/as3-flashvars/</link>
		<comments>http://www.prosoxi.com/2010/11/09/as3-flashvars/#comments</comments>
		<pubDate>Tue, 09 Nov 2010 17:41:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[as3]]></category>

		<guid isPermaLink="false">http://www.prosoxi.com/?p=1597</guid>
		<description><![CDATA[Everybody knows that FlashVars are pretty useful when you want to work with dynamic data being passed from the URL or from the object tags, that gives you a bit of a dynamic touch to your application as well allows you to shorten out your delivery time since you can create your flash object only [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2010/11/09/as3-flashvars/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>flash UIObject.setSize()</title>
		<link>http://www.prosoxi.com/2010/10/26/flash-uiobject-setsize/</link>
		<comments>http://www.prosoxi.com/2010/10/26/flash-uiobject-setsize/#comments</comments>
		<pubDate>Tue, 26 Oct 2010 12:01:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[action script]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>

		<guid isPermaLink="false">http://www.prosoxi.gr/?p=1372</guid>
		<description><![CDATA[Example The following example resizes the pBar component instance to 100 pixels wide and 100 pixels high: pBar.setSize(100, 100); [ad code=4 align=center]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2010/10/26/flash-uiobject-setsize/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>clickTAG banner code</title>
		<link>http://www.prosoxi.com/2010/10/13/clicktag-banner-code/</link>
		<comments>http://www.prosoxi.com/2010/10/13/clicktag-banner-code/#comments</comments>
		<pubDate>Wed, 13 Oct 2010 12:21:57 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[action script]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>

		<guid isPermaLink="false">http://www.prosoxi.gr/?p=1320</guid>
		<description><![CDATA[on (release) { if (clickTAG.substr(0,5) == &#8220;http:&#8221;) { getURL(clickTAG, &#8220;_blank&#8221;); } } What are the requirements for Flash ads? Flash is a plug-in for web browsers that allows animation to be added to web page components, including AdWords ads. Flash advertising is allowed for all AdWords advertisers, with some technical restrictions. Flash ads must be [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2010/10/13/clicktag-banner-code/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Flash Tweener : Tweening Parameters</title>
		<link>http://www.prosoxi.com/2010/10/09/flash-tweener-tweening-parameters/</link>
		<comments>http://www.prosoxi.com/2010/10/09/flash-tweener-tweening-parameters/#comments</comments>
		<pubDate>Sat, 09 Oct 2010 10:38:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[action script]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>

		<guid isPermaLink="false">http://www.prosoxi.gr/?p=1318</guid>
		<description><![CDATA[onComplete Availability AS2 and AS3. Usage ... onComplete:value, ... Parameters value:Function — A function that is called immediately after a tweening is completed. It is called once regardless of the number of properties involved on the tweening. The function scope (in which the event is executed) is the target object itself, unless specified by the onCompleteScope [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2010/10/09/flash-tweener-tweening-parameters/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flash full screen browser scrollbars</title>
		<link>http://www.prosoxi.com/2010/10/07/flash-full-screen-browser-scrollbars/</link>
		<comments>http://www.prosoxi.com/2010/10/07/flash-full-screen-browser-scrollbars/#comments</comments>
		<pubDate>Thu, 07 Oct 2010 09:27:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[action script]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>

		<guid isPermaLink="false">http://www.prosoxi.gr/?p=1316</guid>
		<description><![CDATA[As 3pepe3 stated you can use the CSS overflow property in your css: overflow:visible overflow:hidden overflow:scroll overflow:auto http://www.w3schools.com/css/pr_pos_overflow.asp Here are some other solutions that your probably talking about however when it comes to flash sites: 1.) Stop making Flash scrollbars http://hossgifford.com/resizer/ Download link. 2.) swfforcesize &#8211; Size limiting for full window flash http://blog.pixelbreaker.com/flash/swfforcesize/ 3.) Fullscreen [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2010/10/07/flash-full-screen-browser-scrollbars/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flash 8 Active Blur &#8211; Blur Behind a Transparent Object &#8211; Source Available</title>
		<link>http://www.prosoxi.com/2010/10/06/flash-8-active-blur-blur-behind-a-transparent-object-source-available/</link>
		<comments>http://www.prosoxi.com/2010/10/06/flash-8-active-blur-blur-behind-a-transparent-object-source-available/#comments</comments>
		<pubDate>Wed, 06 Oct 2010 14:43:50 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[action script]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>

		<guid isPermaLink="false">http://www.prosoxi.gr/?p=1314</guid>
		<description><![CDATA[Flash 8 Active Blur &#8211; Blur Behind a Transparent Object &#8211; Source Available **UPDATE: New Version here. With Windows Vista coming out there is a lot of attention on the new UI and &#8220;glass&#8221;. In the picture above you can see through part of the window. It obviously is semi-transparent. Now that is easy enough [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2010/10/06/flash-8-active-blur-blur-behind-a-transparent-object-source-available/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>You Tube Flash AS3 / AS2 Data &amp; Player API</title>
		<link>http://www.prosoxi.com/2010/07/12/you-tube-flash-as3-as2-data-player-api/</link>
		<comments>http://www.prosoxi.com/2010/07/12/you-tube-flash-as3-as2-data-player-api/#comments</comments>
		<pubDate>Mon, 12 Jul 2010 13:58:50 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[action script]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>

		<guid isPermaLink="false">http://www.prosoxi.gr/?p=1191</guid>
		<description><![CDATA[Recently I have been working on something involving the use of video content from You Tube. With the lack of a good API out there I created my own. Below is a simple example of this working with sample code to download further below. AS3 example   import com.flashdynamix.services.YouTube; import com.flashdynamix.events.YouTubeEvent; // var yt:YouTube = [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2010/07/12/you-tube-flash-as3-as2-data-player-api/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Control Flash from Javascript</title>
		<link>http://www.prosoxi.com/2010/06/17/control-flash-from-javascript/</link>
		<comments>http://www.prosoxi.com/2010/06/17/control-flash-from-javascript/#comments</comments>
		<pubDate>Thu, 17 Jun 2010 07:35:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[JavaScript - Ajax]]></category>
		<category><![CDATA[action script]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>

		<guid isPermaLink="false">http://www.prosoxi.gr/?p=1128</guid>
		<description><![CDATA[Receiving data from a Flash movie: - Enter some text in the Flash movie&#8217;s Data field, then press Receive Data.  The data from the Flash movie is then transferred to the html form. Sending data to a Flash movie: - Enter some text in the html Form Data field, then press Send Data.  The data [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2010/06/17/control-flash-from-javascript/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flash AS2 XML to Array</title>
		<link>http://www.prosoxi.com/2010/06/08/flash-as2-xml-to-array/</link>
		<comments>http://www.prosoxi.com/2010/06/08/flash-as2-xml-to-array/#comments</comments>
		<pubDate>Tue, 08 Jun 2010 11:07:57 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[action script]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>

		<guid isPermaLink="false">http://www.prosoxi.gr/?p=1118</guid>
		<description><![CDATA[var xmlDoc:XML = new XML(); System.useCodepage = true; xmlDoc.ignoreWhite = true; xmlDoc.onLoad = function(ok:Boolean) { if (ok) { doMenu(this); } else { trace(&#8220;XML did not load&#8221;); } }; xmlDoc.load(&#8220;myImages.xml&#8221;); function doMenu(xml:XML) { var num:Number = xml.firstChild.childNodes.length; pics = new Array(); for (var i = 0; i &#60; num; i++) { pics[i] = xml.firstChild.childNodes[i].attributes.image; } trace(pics); [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2010/06/08/flash-as2-xml-to-array/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Tweener and “256 levels of recursion were exceeded in one action list”</title>
		<link>http://www.prosoxi.com/2010/06/04/tweener-and-%e2%80%9c256-levels-of-recursion-were-exceeded-in-one-action-list%e2%80%9d/</link>
		<comments>http://www.prosoxi.com/2010/06/04/tweener-and-%e2%80%9c256-levels-of-recursion-were-exceeded-in-one-action-list%e2%80%9d/#comments</comments>
		<pubDate>Fri, 04 Jun 2010 09:18:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[action script]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>

		<guid isPermaLink="false">http://www.prosoxi.gr/?p=1109</guid>
		<description><![CDATA[Tweeners’ great, but I came across one little problem the other day: when I tried to remove an externally loaded swf from the stage while it was mid-animation, Tweener could bring the whole Flash movie to a halt with the error ‘256 levels of recursion were exceeded in one action list’. Obviously that’s bad – [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2010/06/04/tweener-and-%e2%80%9c256-levels-of-recursion-were-exceeded-in-one-action-list%e2%80%9d/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Preloading External Images in Flash Using the MovieClipLoader Class</title>
		<link>http://www.prosoxi.com/2010/06/03/preloading-external-images-in-flash-using-the-moviecliploader-class/</link>
		<comments>http://www.prosoxi.com/2010/06/03/preloading-external-images-in-flash-using-the-moviecliploader-class/#comments</comments>
		<pubDate>Thu, 03 Jun 2010 13:00:15 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[action script]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>

		<guid isPermaLink="false">http://www.prosoxi.gr/?p=1106</guid>
		<description><![CDATA[Preloading External Images in Flash Using the MovieClipLoader Class The MovieClipLoader class is an ActionScript tool for loading external content such as images and Flash movies into another Flash movie. Other ways for doing this same thing is the Loader Component and the old .loadMovie() method. The MovieClipLoader class is better than those other two [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2010/06/03/preloading-external-images-in-flash-using-the-moviecliploader-class/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>AS2 tween &#8211; tweener how to intercept when the tween is finished</title>
		<link>http://www.prosoxi.com/2010/06/02/as2-tween-tweener-how-to-intercept-when-the-tween-is-finished/</link>
		<comments>http://www.prosoxi.com/2010/06/02/as2-tween-tweener-how-to-intercept-when-the-tween-is-finished/#comments</comments>
		<pubDate>Wed, 02 Jun 2010 11:21:01 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[action script]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[call function]]></category>
		<category><![CDATA[complete]]></category>
		<category><![CDATA[load function]]></category>

		<guid isPermaLink="false">http://www.prosoxi.gr/?p=1102</guid>
		<description><![CDATA[Sometimes, it is needed to know when the tween animation that we have applied to a MovieClip is finished. This way, we can call other functions and carry out other codes in our Flash project. To intercept the event that is initiated by Tweener at the end of the animation, we need to pass a [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2010/06/02/as2-tween-tweener-how-to-intercept-when-the-tween-is-finished/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>fscommand(&#8220;quit&#8221;) in AS3</title>
		<link>http://www.prosoxi.com/2010/06/02/fscommandquit-in-as3/</link>
		<comments>http://www.prosoxi.com/2010/06/02/fscommandquit-in-as3/#comments</comments>
		<pubDate>Wed, 02 Jun 2010 10:34:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[action script]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>

		<guid isPermaLink="false">http://www.prosoxi.gr/?p=1100</guid>
		<description><![CDATA[function clickHandler(event:MouseEvent):void { fscommand(&#8220;quit&#8221;); }]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2010/06/02/fscommandquit-in-as3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>fscommand(&#8220;fullscreen&#8221;,&#8221;true&#8221;);&#8221; error AS3</title>
		<link>http://www.prosoxi.com/2010/06/02/fscommandfullscreentrue-error-as3/</link>
		<comments>http://www.prosoxi.com/2010/06/02/fscommandfullscreentrue-error-as3/#comments</comments>
		<pubDate>Wed, 02 Jun 2010 10:27:37 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[action script]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>

		<guid isPermaLink="false">http://www.prosoxi.gr/?p=1097</guid>
		<description><![CDATA[import flash.display.StageDisplayState; stage.displayState = StageDisplayState.FULL_SCREEN;]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2010/06/02/fscommandfullscreentrue-error-as3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>AS3 &#8211; stage.scaleMode</title>
		<link>http://www.prosoxi.com/2010/06/02/as3-stage-scalemode/</link>
		<comments>http://www.prosoxi.com/2010/06/02/as3-stage-scalemode/#comments</comments>
		<pubDate>Wed, 02 Jun 2010 10:26:31 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[action script]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>

		<guid isPermaLink="false">http://www.prosoxi.gr/?p=1095</guid>
		<description><![CDATA[stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT package classes{ import flash.display.Stage; import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.Event; public class viewer { private var mcStage:Stage; public function viewer():void { init(); } public function init():void { mcStage.stage.scaleMode = StageScaleMode.NO_SCALE; mcStage.stage.align = StageAlign.TOP_LEFT; } } }]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2010/06/02/as3-stage-scalemode/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flash AS3 Typewriter Effect</title>
		<link>http://www.prosoxi.com/2010/05/28/flash-as3-typewriter-effect/</link>
		<comments>http://www.prosoxi.com/2010/05/28/flash-as3-typewriter-effect/#comments</comments>
		<pubDate>Fri, 28 May 2010 15:33:34 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[action script]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>

		<guid isPermaLink="false">http://www.prosoxi.gr/?p=1092</guid>
		<description><![CDATA[1. Place a TextField on frame 1 and set the instance name to textbox 2. Enter the following code into frame 1 function typewriter(textBox:TextField, string:String, speed:int):void { //This gets the length of the string var stringLength:Number = string.length; //A counter var counter:Number = 1; function wait() { //If the end of the string is reached, stop timer if (counter == stringLength) { clearInterval(myTimer); } //Display [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2010/05/28/flash-as3-typewriter-effect/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Load External Sound AS3</title>
		<link>http://www.prosoxi.com/2010/05/28/load-external-sound-as3/</link>
		<comments>http://www.prosoxi.com/2010/05/28/load-external-sound-as3/#comments</comments>
		<pubDate>Fri, 28 May 2010 15:22:56 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[action script]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>

		<guid isPermaLink="false">http://www.prosoxi.gr/?p=1089</guid>
		<description><![CDATA[var audio:Sound = new Sound(); var req:URLRequest = new URLRequest(&#8220;Buzz.mp3&#8243;); audio.load(req); audio.play(); var channel:SoundChannel= new SoundChannel(); var audio:Sound = new Sound();var req:URLRequest = new URLRequest(&#8220;sound.mp3&#8243;); audio.load(req);audio.play(); var channel:SoundChannel= new SoundChannel();]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2010/05/28/load-external-sound-as3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>AS3 getURL();</title>
		<link>http://www.prosoxi.com/2010/05/28/as3-geturl/</link>
		<comments>http://www.prosoxi.com/2010/05/28/as3-geturl/#comments</comments>
		<pubDate>Fri, 28 May 2010 15:21:31 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[action script]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>

		<guid isPermaLink="false">http://www.prosoxi.gr/?p=1087</guid>
		<description><![CDATA[rootlink.addEventListener(MouseEvent.MOUSE_DOWN, rootLinkFun); function rootLinkFun(evt:MouseEvent):void{ var targetURL:URLRequest = new URLRequest(&#8220;http://www.prosoxi.gr&#8221;); navigateToURL(targetURL,&#8221;_blank&#8221;); }]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2010/05/28/as3-geturl/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Actionscript 3 parent reference.</title>
		<link>http://www.prosoxi.com/2010/05/28/actionscript-3-parent-reference/</link>
		<comments>http://www.prosoxi.com/2010/05/28/actionscript-3-parent-reference/#comments</comments>
		<pubDate>Fri, 28 May 2010 15:13:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[action script]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>

		<guid isPermaLink="false">http://www.prosoxi.gr/2010/05/28/actionscript-3-parent-reference/</guid>
		<description><![CDATA[This is a very short line of Actionscript 3, but its one that I’ve had copied to Stickie on my Desktop forever, so in the interest of cleaning up some, I’ll post it here on the blog in the Code Tips category. I think I’ve memorized at least this much AS3 now too =) Here [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2010/05/28/actionscript-3-parent-reference/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flash Arrays Tutorial</title>
		<link>http://www.prosoxi.com/2010/04/20/flash-arrays-tutorial/</link>
		<comments>http://www.prosoxi.com/2010/04/20/flash-arrays-tutorial/#comments</comments>
		<pubDate>Tue, 20 Apr 2010 07:01:47 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[action script]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>

		<guid isPermaLink="false">http://www.prosoxi.gr/?p=1051</guid>
		<description><![CDATA[http://www.webwasp.co.uk/tutorials/b28-array/index.php http://www.actionscript.org/resources/articles/89/2/Arrays-in-ActionScript/Page2.html http://www.flashvalley.com/fv_tutorials/arrays/]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2010/04/20/flash-arrays-tutorial/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>flash external xml into array</title>
		<link>http://www.prosoxi.com/2009/10/12/flash-external-xml-into-array/</link>
		<comments>http://www.prosoxi.com/2009/10/12/flash-external-xml-into-array/#comments</comments>
		<pubDate>Mon, 12 Oct 2009 06:53:54 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[action script]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>

		<guid isPermaLink="false">http://www.prosoxi.gr/?p=806</guid>
		<description><![CDATA[flash external xml into array im attempting to take data in from an xml file and make it into an array in flash&#8230; below is the code im using- the problem i am having is that it dosent trace anything Code: var xmlDoc:XML = new XML(); System.useCodepage = true; xmlDoc.ignoreWhite = true; xmlDoc.onLoad = function(ok:Boolean) [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2009/10/12/flash-external-xml-into-array/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>IE8 &amp; ADOBE FLASH PLAYER FIX</title>
		<link>http://www.prosoxi.com/2009/10/07/ie8-adobe-flash-player-fix/</link>
		<comments>http://www.prosoxi.com/2009/10/07/ie8-adobe-flash-player-fix/#comments</comments>
		<pubDate>Wed, 07 Oct 2009 11:11:55 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash Components]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[action script]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>

		<guid isPermaLink="false">http://www.prosoxi.gr/2009/10/07/ie8-adobe-flash-player-fix/</guid>
		<description><![CDATA[Hello, you either have JavaScript turned off or an old version of Adobe&#8217;s Flash Player. Get the latest Flash player. Since Javascript was enabled, in order to check whether this was a problem of Youtube&#8217;s site only, I browse to other sites that I know use flash tech to find that I was really unable [...]]]></description>
		<wfw:commentRss>http://www.prosoxi.com/2009/10/07/ie8-adobe-flash-player-fix/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>AFComponents old files</title>
		<link>http://www.prosoxi.com/2009/09/22/afcomponents-old-files/</link>
		<comments>http://www.prosoxi.com/2009/09/22/afcomponents-old-files/#comments</comments>
		<pubDate>Tue, 22 Sep 2009 09:03:28 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash Components]]></category>
		<category><![CDATA[action script]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>

		<guid isPermaLink="false">http://www.prosoxi.gr/2009/09/22/afcomponents-old-files/</guid>
		<description><![CDATA[I found you can download the last version (although the documentation says 2.6) at http://www.afcomponents.com/components/g_map/GMap.zip Embeddable FLV Player Flow List FLV Gallery FLV List Gallery FLV Player GMap IMG Gallery IMG Loader Blur IMG Loader Fade IMG Loader Pixelate IMG Loader Stretch IMG Loader Tint IMG Loop IMG Thumbnail Gallery Map Media List Simple MP3 [...]]]></description>
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